Identify the impact of technology (e.g., social networking, cyber bullying, mobile computing and communication, web technologies, cyber security, and virtualization) on personal life and society.

I Can Statements
Grade 3 Grade 4 Grade 5

*I can identify various impacts of technology such as:
-online communities,
-social media,
-cyberbullying, and
-mobile computing
on my personal life.

*I can identify various impacts of technology such as:
-online communities,
-social media,
-cyberbullying, and
-mobile computing
on society.

*I can discuss the impacts of technology on my personal life, both positive and negative.
*I can discuss the impacts of technology on society, both positive and negative.

Standalone Activities
Grade 3 Grade 4 Grade 5
  • Social Media Responsibility (Nearpod) - Students learn how to be responsible digital citizens by protecting themselves when using social media, becoming aware of cyberbullying, and recognizing the social media benefits of communication and networking.
  • It's Cool to be Kind (Be Internet Awesome) - Students apply the concept of “treat others as you would like to be treated” to their actions online, creating positive impact for others and disempowering bullying behavior.
  • When in Doubt, Talk It Out (Be Internet Awesome) - Students discuss the importance of asking an adult when they come across something questionable online.
Interdisciplinary Connections
Grade 3 Grade 4 Grade 5

MATH
*Make sense of problems and persevere in solving them (PS.1)
*Reason abstractly and quantitatively (PS.2)

SCIENCE
*Obtaining, Evaluating, and Communicating Information (SEPS 8)

MATH
*Make sense of problems and persevere in solving them (PS.1)
*Reason abstractly and quantitatively (PS.2)

SCIENCE
*Obtaining, Evaluating, and Communicating Information (SEPS 8)

MATH
*Make sense of problems and persevere in solving them (PS.1)
*Reason abstractly and quantitatively (PS.2)

SCIENCE
*Obtaining, Evaluating, and Communicating Information (SEPS 8)

Looking Back Looking Ahead

* Practice responsible digital citizenship (legal and ethical behaviors) in the use of
Technology. (K-2.IC.1)

* Identify positive and negative social and ethical behaviors for using technology. (K-2.IC.2)

* Analyze the positive and negative impacts of technology on one's personal life, society, and our culture. (6-8.IC.2)

Academic Vocabulary

Digital citizenship
Cyberbullying
Cybersecurity
Social Networking
Virtualization