Practice responsible digital citizenship (legal and ethical behaviors) in the use of technology.

I Can Statements
Kindergarten Grade 1 Grade 2

*I can, with support from a parent or teacher, practice responsible digital citizenship in the use of technology, including:
-using the internet safely,
-using reliable sources to gather information,
-protecting private, personal information, and
-practicing digital etiquette in online environments.

*I can, with some support from a parent or teacher, practice responsible digital citizenship in the use of technology, including:
-using the internet safely,
-using reliable sources to gather information,
-protecting private, personal information, and
-practicing digital etiquette in online environments.

*I can, with minimal support from a parent or teacher, practice responsible digital citizenship in the use of technology, including:
-using the internet safely,
-using reliable sources to gather information,
-protecting private, personal information, and
-practicing digital etiquette in online environments.

Standalone Activities
Kindergarten Grade 1 Grade 2
  • Safety in My Online Neighborhood (Code.org/Common Sense Education) - Students learn that many websites ask for information that is private and discuss how to responsibly handle such requests. Students also find out that they can go to exciting places online, but they need to follow certain rules to remain safe.
  • Be Internet Awesome (Google for Education) - Students engage in a gamified experience to learn about various digital citizenship topics.
  • Digital Trails (Code.org/Common Sense Education) - Students learn about the similarities between staying safe in the real world and when visiting websites, as well as that the information they put online leaves a digital footprint or “trail.”
  • Pause and Think Online (Common Sense Education) - Students learn how to be safe, responsible, and respectful online from the Digital Citizens.
  • Internet Traffic Light (Common Sense Education) - Students learn how to identify "just right" content, giving them the green light to learn, play, and explore the internet safely.
  • Be Internet Awesome (Google for Education) - Students engage in a gamified experience to learn about various digital citizenship topics.
  • Putting a STOP to Online Meanness (Code.org/Common Sense Media) - Students learn to recognize cyberbullying comes in more than one form and what steps to take to protect themselves from it.
  • We the Digital Citizens (Common Sense Education) - Students explore the amazing possibilities that come with using technology while learning from the Digital Citizens, who take a pledge to be safe, responsible, and respectful when traveling through the online world.
  • Who's in Your Online Community (Common Sense Education) - Students explore how the internet connects us to people in our community and throughout the world.
  • Be Internet Awesome (Google for Education) - Students engage in a gamified experience to learn about various digital citizenship topics.
Interdisciplinary Connections
Kindergarten Grade 1 Grade 2

MATH
*Make sense of problems and persevere in solving them (PS.1)

SCIENCE
*Asking Questions and Defining Problems (SEPS 1)

MATH
*Make sense of problems and persevere in solving them (PS.1)

SCIENCE
*Asking Questions and Defining Problems (SEPS 1)

MATH
*Make sense of problems and persevere in solving them (PS.1)

SCIENCE
*Asking Questions and Defining Problems (SEPS 1)

Looking Back Looking Ahead

Computer science concepts are not specifically addressed in Indiana Academic standards prior to the K-2 grade band.

* Discuss basic issues related to responsible use of technology and information, and the consequences of inappropriate use. (3-5.IC.1)

* Identify the impact of technology (e.g., social networking, cyber bullying, mobile computing and communication, web technologies, cyber security, and virtualization) on personal life and society. (3-5.IC.2)

* Evaluate the accuracy, relevance, appropriateness, comprehensiveness, and biases that occur in electronic information sources. (3-5.IC.3)

Academic Vocabulary

Digital Citizenship
Legal
Ethical