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Guiding Principles of Science Instruction:
IDOE Resources
| Standard | Grade | Area/Subject | Description |
|---|---|---|---|
| 3-5.CD.2 |
3 4 5 |
Computing Devices and Systems | Understand the pervasiveness of computers and computing in daily life (e.g., voicemail, downloading videos and audio files, microwave ovens, thermostats, wireless Internet, mobile computing devices, GPS systems). |
| 3-5.CD.3 |
3 4 5 |
Computing Devices and Systems | Apply troubleshooting strategies for identifying simple hardware and software problems that may occur during use. |
| 3-5.CD.4 |
3 4 5 |
Computing Devices and Systems | Recognize that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation). |
| 3-5.DI.1 |
3 4 5 |
Data and Information | Understand and use the basic steps in algorithmic problem solving (e.g., problem statement and exploration, examination of sample instances, design, implementation, and testing). |
| 3-5.DI.2 |
3 4 5 |
Data and Information | Develop a simple understanding of an algorithm (e.g., search, sequence of events, or sorting) using computer-free exercises. |
| 3-5.DI.3 |
3 4 5 |
Data and Information | Demonstrate how a string of bits can be used to represent alphanumeric information and how 1's and 0's represent information. |
| 3-5.DI.4 |
3 4 5 |
Data and Information | Describe how a simulation can be used to solve a problem. |
| 3-5.DI.5 |
3 4 5 |
Data and Information | Understand the connections between computer science and other fields. |
| 3-5.IC.1 |
3 4 5 |
Impact and Culture | Discuss basic issues related to responsible use of technology and information, and the consequences of inappropriate use. |
| 3-5.IC.2 |
3 4 5 |
Impact and Culture | Identify the impact of technology (e.g., social networking, cyber bullying, mobile computing and communication, web technologies, cyber security, and virtualization) on personal life and society. |
| 3-5.IC.3 |
3 4 5 |
Impact and Culture | Evaluate the accuracy, relevance, appropriateness, comprehensiveness, and biases that occur in electronic information sources. |
| 3-5.IC.4 |
3 4 5 |
Impact and Culture | Understand ethical issues that relate to computers and networks (e.g., equity of access, security, privacy, copyright, and intellectual property). |
| 3-5.NC.1 |
3 4 5 |
Networking and Communication | Use online resources (e.g., email, online discussions, collaborative web environments) to participate in collaborative problem-solving activities for the purpose of developing solutions or products. |
| 3-5.NC.2 |
3 4 5 |
Networking and Communication | Use productivity technology tools (e.g., word processing, spreadsheet, presentation software) for individual and collaborative writing, communication, and publishing activities. |
| 3-5.PA.1 |
3 4 5 |
Programs and Algorithms | Use technology resources (e.g., calculators, data collection probes, mobile devices, videos, educational software, and web tools) for problem-solving and self-directed learning, and general-purpose productivity tools and peripherals to support personal productivity, remediate skill deficits, facilitate learning, and individual/collaborative writing, communication, and publishing activities. |